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Showing posts with label Auction. Show all posts
Showing posts with label Auction. Show all posts

Man Attempts to Auction Off the Earth

Much more valuable than your Crayola collector’s tin, a Japanese man is attempting to auction off the Earth on Yahoo Auctions. Even weirder, at the time of this writing, the auction has 2,772 bids, with the current price sitting at 9,912,356,678 Yen, or about $123,472,279, with four days remaining.

The auction initially started at $0.86, but has since caught fire. We assume the winner isn’t actually going to pay hundreds of millions of dollars, but this is pretty fun nonetheless.

The auction is full of amusing (or terrifying, depending on how you view it) little tidbits. In the product description, the seller claims that God gave him the planet, so it’s now his to auction. The seller asks bidders to consult the shipping method. The item description also says the seller requires bidders to give him a letter of purchase intent so he knows the bidders are serious about purchasing the item. The planet is listed as an authentic item, and unfortunately, there is no return policy.

The items’ Q&A section is also quite amusing, with bidders inquiring about what kind of shape the back of the item is in, as there’s no picture. Another asks if the item comes with a reset button in order to return to the past. One bidder asks if the winner of the item will become a god upon successful purchase, and the seller responded simply by saying no.

Geekosystem is a Mashable publishing partner that aims to unite all the tribes of geekdom under one common banner. This article is reprinted with the publisher's permission.

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Apple 1 Motherboard reaches $300k+ at auction

One of the relatively few remaining Apple 1 Motherboards left intact on the market has reached a massive $374,500 USD in auction this week. This auction took the original 1976 conglomeration of components and set it up at Sotheby’s where it was originally expected to sell for a price between $120,000-$180,000 USD. This auction was joined by an hand-written note from Steve Jobs which captured a thought written by the tech legend back when he worked for Atari.

The big auction here included a circuit board containing A-D rows as well as columns 1-18, a full board working with a a MOS Technologies 6502 microprocessor and labeled MCS 6502 3776. This set of parts included a video terminal and keyboard interface as well, these sitting near 8K bytes of RAM distributed amongst 16-pin 4K memory chips. You’ve got the original cassette board connector, low-profile sockets, breadboard, heatsink, and a lovely set of original manuals as well.

This whole auction was described as having “a bit of wear and tear” but were touted as being a supremely rare item nonetheless:

“An exceptionally rare, working example with original Apple cassette interface, operation manuals and a rare BASIC Users’ Manual. It is thought that fewer than 50 Apple I Computers survive, with only six known to be in working conditions.” – Sotheby’s

Above: WWDC 2012 where Apple revealed their newest computer series, including the MacBook Pro with Retina display.

The most recent example of an auction containing an Apple 1 was back in November of 2010 where the hardware sold for $213,600 USD. The Apple 1 was only known to have been sold to one distributor, that being Paul Terrell – he selling the one run of 50 devices at his Byte Shop chain of computer stores in the USA. This set of 50 came as pre-assembled kits where otherwise Steve Jobs and Steve Wozniak would sell their Apple computers as DIY sets.

Have a peek below at a set of recent Apple announcements from WWDC to see how far Apple has come from back when an Apple 1 cost right around $500 USD.

[via PCMag]

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Auction yer roof! And other ways of streamlining distributed energy

By David Roberts

I’ve been referring somewhat vaguely to “a future that makes sense” in posts recently. It’s something I hope to flesh out over the next year or so. One thing I want to do is lay out some broad principles that would distinguish a FTMS from a continuation of the status quo (which would definitely not make sense).

One of those broad principles involves a shift from centralized hubs of production or decisionmaking to distributed, loosely networked local nodes. I’ll probably write a long, wanky thought piece on this at some point — there’s a lot to say — but for now I just want to point to a great example of the challenges of distribution and how they’re being overcome.

Let’s focus on distribution in energy, though I think the benefits are generalizable. Distributed energy — whether it’s rooftop panels, solar farms in the 2-20MW range, small wind farms, small hydro, geothermal, cogeneration and other waste-heat capture, district heating and cooling, or small biomass generators — has certain advantages over equivalent power from large coal or nuclear plants. It saves on capital costs; it can be built (and financed) in increments, over time, rather than in one big chunk; power sources can be located on marginal or already developed land, closer to loads, saving on transmission costs and inefficiencies; it disperses the economic benefits and political influence of power generation more broadly and equitably.

But with a rise in distributed energy comes a sharp rise in transaction costs. With a coal plant, you’ve got one company, one construction project, one piece of land, and one set of permits. With equivalent distributed energy, you have thousands upon thousands of decisions and negotiations and contracts and permits and other human interactions. Every one of them is a potential source of friction.

For distributed energy to gain competitive advantage, it has to bring down these transaction costs. It can’t match central generation in sheer muscle (or raw dollar-per-mWh, without social costs factored in). It can, however, double down on its intrinsic advantages: nimbleness, flexibility, and speed. That means reducing friction.

Note that reducing the friction of human interactions is not primarily a job for engineers. Information technology will be a revolutionary tool for reducing transaction costs, but the prime movers will be innovators in what we might call social technology — new means of matching consumers with producers, new models of project finance, new ways of structuring and regulating utilities, new methods of assessing market value, that kind of thing. These are problems of organization, economics, and governance, to be solved by social entrepreneurs, not tech nerds. (No offense to tech nerds.)

All of which is a windy preamble to saying: look at this cool thing!

It’s about a new company called Gridbid, which is trying to solve one of these social-technology problems, namely how to connect consumers who want high-quality solar panels and installations with solar companies able to provide them. Thomas Kinshanko, CEO of parent company Habitat Enterprises, told Fast Company:

After speaking with over 100 players in the solar market, we found that solar installers were paying way too much in business development costs (sometimes up to 20% of total project cost) and building and home owners were struggling to find and select high quality, affordable solar installers.

What Gridbid does is auction rooftops. Fill out a short form and the company will assess your roof’s solar potential and estimate your monthly savings. Local installers then bid on the project and you select the best deal. Voila. Transaction costs reduced.

Gridbid seems to be off to a cracking start. It claims to have auctioned more than $300,000 in rooftop solar in its first week online. I have no idea whether the company will succeed or whether rooftop auctions will prove to be an enduring social innovation. But I feel certain that we’ll see dozens of such companies, models, and innovations in coming years, dedicated to easing transactional friction in distributed energy markets. (Another great model, which has taken off lately, is solar leasing. I should probably do a post on that.)

I have argued before that bottom-up distributed energy, not top-down centralized “clean coal” or nuclear generation, is best matched to America’s unique strengths. We’re a post-industrial economy now, best at research, innovation, and developing smart new IT-based services. That’s just what distributed energy markets need!

So why not own this space? It would make a lot of sense.

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Auction yer roof! And other ways of streamlining distributed energy

By David Roberts

I’ve been referring somewhat vaguely to “a future that makes sense” in posts recently. It’s something I hope to flesh out over the next year or so. One thing I want to do is lay out some broad principles that would distinguish a FTMS from a continuation of the status quo (which would definitely not make sense).

One of those broad principles involves a shift from centralized hubs of production or decisionmaking to distributed, loosely networked local nodes. I’ll probably write a long, wanky thought piece on this at some point — there’s a lot to say — but for now I just want to point to a great example of the challenges of distribution and how they’re being overcome.

Let’s focus on distribution in energy, though I think the benefits are generalizable. Distributed energy — whether it’s rooftop panels, solar farms in the 2-20MW range, small wind farms, small hydro, geothermal, cogeneration and other waste-heat capture, district heating and cooling, or small biomass generators — has certain advantages over equivalent power from large coal or nuclear plants. It saves on capital costs; it can be built (and financed) in increments, over time, rather than in one big chunk; power sources can be located on marginal or already developed land, closer to loads, saving on transmission costs and inefficiencies; it disperses the economic benefits and political influence of power generation more broadly and equitably.

But with a rise in distributed energy comes a sharp rise in transaction costs. With a coal plant, you’ve got one company, one construction project, one piece of land, and one set of permits. With equivalent distributed energy, you have thousands upon thousands of decisions and negotiations and contracts and permits and other human interactions. Every one of them is a potential source of friction.

For distributed energy to gain competitive advantage, it has to bring down these transaction costs. It can’t match central generation in sheer muscle (or raw dollar-per-mWh, without social costs factored in). It can, however, double down on its intrinsic advantages: nimbleness, flexibility, and speed. That means reducing friction.

Note that reducing the friction of human interactions is not primarily a job for engineers. Information technology will be a revolutionary tool for reducing transaction costs, but the prime movers will be innovators in what we might call social technology — new means of matching consumers with producers, new models of project finance, new ways of structuring and regulating utilities, new methods of assessing market value, that kind of thing. These are problems of organization, economics, and governance, to be solved by social entrepreneurs, not tech nerds. (No offense to tech nerds.)

All of which is a windy preamble to saying: look at this cool thing!

It’s about a new company called Gridbid, which is trying to solve one of these social-technology problems, namely how to connect consumers who want high-quality solar panels and installations with solar companies able to provide them. Thomas Kinshanko, CEO of parent company Habitat Enterprises, told Fast Company:

After speaking with over 100 players in the solar market, we found that solar installers were paying way too much in business development costs (sometimes up to 20% of total project cost) and building and home owners were struggling to find and select high quality, affordable solar installers.

What Gridbid does is auction rooftops. Fill out a short form and the company will assess your roof’s solar potential and estimate your monthly savings. Local installers then bid on the project and you select the best deal. Voila. Transaction costs reduced.

Gridbid seems to be off to a cracking start. It claims to have auctioned more than $300,000 in rooftop solar in its first week online. I have no idea whether the company will succeed or whether rooftop auctions will prove to be an enduring social innovation. But I feel certain that we’ll see dozens of such companies, models, and innovations in coming years, dedicated to easing transactional friction in distributed energy markets. (Another great model, which has taken off lately, is solar leasing. I should probably do a post on that.)

I have argued before that bottom-up distributed energy, not top-down centralized “clean coal” or nuclear generation, is best matched to America’s unique strengths. We’re a post-industrial economy now, best at research, innovation, and developing smart new IT-based services. That’s just what distributed energy markets need!

So why not own this space? It would make a lot of sense.

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Diablo III down-time portends Real-Money Auction House launch

You may well be experiencing some heavy down-time on Diablo III today or over the past couple of days due to Blizzard’s newest security update that will in the end reveal the first release of the real-money auction house for the game. The update comes aside a key changed to the site’s Terms of Use which includes a brand new requirement for a Battle.NET authenticator attached to one’s account before they can use the auction house. This update will lead you into a world where you can both pay and earn real cash sums in exchange for digital goods, a service which did exist via eBay in the Diablo II iteration of the game, but never officially tied to Blizzard Entertainment itself.

This update will allow you to add cash to your Battle.NET balance which will then allow you to exchange that balance for in-house funds which in turn will allow you to purchase items for your characters to use inside the game. Battle.NET have updated their news feed with an alert that reads as follows:

“While we understand that this creates an extra step for players during the login process, we believe this added layer of account protection will help foster a safer auction house environment for all of our players.” – Battle.NET

This update will have separate sections which include hardcore-only auctions, auctions for gold-only (as we’ve seen already), and normal real-money auctions. We’ll be following this ecosystem closely to see what real cash money does to the world of Diablo this time around. Stay tuned!

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Diablo III Real-Money Auction House second launch date set

Its official: Blizzard and Battle.NET have announced that Diablo III’s new Real-Money Auction House will be launching on the 29th of May. This comes after a bit of a delay in which the auction house was going to be launched on the 22nd of this month but was pushed back due to unforeseen circumstances. Due to the extremely volatile nature of a real-money set of exchanges here in the next-level auction house for Diablo III in-game items, Blizzard has let the world know that they’re sparing no expense making sure the launch goes smoothly.

This in-game online auction house is set to have users inserting real cash with credit cards and PayPal for which they receive currency which essentially work like game tokens at an arcade. This currency lives inside the auction house only and is not carried in-game by characters so as to keep the whole system as controlled as humanly possible. This system was created in reaction to player requests during Diablo II that the system of trading items back and forth between players be streamlined.

Have a look at what underground “Greatest Paladin in the World” gamer Athene has to say about the Real-Money Auction House to gain a greater understanding of what’s going on here – NSFW for a couple of swear words, btw:

Players from the age of Diablo II will remember hacks, duplication techniques, and evil in many forms when it came to trading items between players. In Diablo III no such evil shall exist, or so Blizzard hopes. The success of the Real-Money Auction House will rely heavily on how hardcore the players of the game become, of course. If Diablo II is any indication, Blizzard can expect playing and trading straight through the next 15 years when they release another installment – Diablo IV on the way!

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